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Posté le: Mar 26 Fév - 16:08 (2013) Sujet du message: Changements 5.2
* Chain Lightning will now deal the same damage to subsequent targets as it does to the first. * Lava Beam's damage now increases with jumps. Each jump increases the damage by 10%. * Elemental Mastery now has a 90-second cooldown (was 2 minutes). * Shamanistic Rage is now available to Elemental Shaman as well as Enhancement Shaman. * Conductivity no longer requires that the target be within the area of effect of Healing Rain. * Ancestral Swiftness now increases spell haste by 5% and melee haste by 10%, instead of 5% each. * Glyph of Purge now adds a 6-second cooldown to Purge. * Stone Bulwark Totem now absorbs 25% more damage. * Primal Earth Elemental and Primal Fire Elemental now deal 20% more damage. * Elemental Blast now has a chance to increase the caster's Agility for Enhancement Shaman. * Glyph of Flame has been redesigned. This glyph now causes the Shaman to heal for 30% of the damage dealt by Flame Shock. * Unleashed Fury Flametongue now increases Lightning Bolt damage by 20% (was 30%), and Lava Burst damage by 10%. * Flame Shock's duration has been increased by 25%. * Lava Burst base damage has been reduced by 33% but now always deals a critical strike. When cast on targets affected by Flame Shock, it now deals 50% more damage. * The talent Totemic Restoration now has an additional effect. Any totems that have been destroyed or replaced behave as if the totem had been active for at least 1 second. * When summoned, the Stone Bulwark Totem has health equal to 10% of the casting Shaman's health. * The talent Nature's Guardian now preserves the player's health percentage when its maximum health boosting effect expires. * Ancestral Guidance now copies 60% (was 40%) of the amount healed. * Conductivity now shares 30% (was 20%) of the healing received from Healing Wave, Greater Healing Wave, or Healing Surge.
Elemental * Elemental Focus now increases the Shaman's spell damage by 15% (was 10%). * Shamanism now increases the damage of Lightning Bolt by 70% (was 50%).
Enhancement * Mental Quickness now lowers the cost of shocks by 90% (still lowers the cost of other "beneficial, instant, damaging and totem spells” by 75%). * Spirit walk now has a 1-minute cooldown (was 2 minutes).